quakeforge/libs
Bill Currie 410fecd67b [client] Fix the transform memory leak
The transforms aren't actually freed at the end (more work), but at
least they aren't lost any more, though one is still lost for the
viewent (weapon). The obvious fix didn't work.
2021-03-21 23:05:13 +09:00
..
audio Fix a pile of leaks and uninit errors 2021-03-21 19:56:17 +09:00
client [client] Fix the transform memory leak 2021-03-21 23:05:13 +09:00
console [gamecode] Make PR_RESMAP macros more function-like 2021-03-21 21:26:36 +09:00
entity [entity] Free all memory in the unit test 2021-03-21 22:33:57 +09:00
gamecode [gamecode] Make PR_RESMAP macros more function-like 2021-03-21 21:26:36 +09:00
gib [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
image [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
models Fix a pile of leaks and uninit errors 2021-03-21 19:56:17 +09:00
net Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
qw [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
ruamoko [gamecode] Make PR_RESMAP macros more function-like 2021-03-21 21:26:36 +09:00
util Fix a pile of leaks and uninit errors 2021-03-21 19:56:17 +09:00
video [gamecode] Make PR_RESMAP macros more function-like 2021-03-21 21:26:36 +09:00
Makemodule.am [entity] Start work on a new entity library 2021-03-09 11:39:41 +09:00