quakeforge/libs/video/targets
2013-01-24 12:36:14 +09:00
..
context_sdl.c Remove viddef in favor of vid in the renderers. 2013-01-16 11:23:47 +09:00
context_x11.c Make vid.width/height unsigned and clean up the mess. 2013-01-24 12:36:14 +09:00
dga_check.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
fbset.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
fbset_modes_l.l various gcc 4.3 fixes 2008-07-19 05:40:57 +00:00
fbset_modes_y.y And a few more bits of whitespace. 2012-05-23 08:21:27 +09:00
in_common.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
in_event.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
in_fbdev.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
in_sdl.c Use callbacks for key repeat control. 2013-01-16 19:48:54 +09:00
in_svgalib.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
in_win.c Use a callback for in-game keystate detection. 2013-01-24 12:36:14 +09:00
in_x11.c Make vid.width/height unsigned and clean up the mess. 2013-01-24 12:36:14 +09:00
joy.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
joy_linux.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
joy_null.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
joy_win.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
keys.c Put the key_dest default back to key_console. 2013-01-19 12:17:57 +09:00
Makefile.am Enable the "win" clients. 2013-01-24 12:36:14 +09:00
old_keys.c Handle alloca "correctly". 2013-01-22 21:02:50 +09:00
pr_keys.c Implement dynamic IMTs. 2013-01-16 19:48:54 +09:00
vid.c Remove viddef in favor of vid in the renderers. 2013-01-16 11:23:47 +09:00
vid_3dfxsvga.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
vid_fbdev.c Remove viddef in favor of vid in the renderers. 2013-01-16 11:23:47 +09:00
vid_sdl.c Remove viddef in favor of vid in the renderers. 2013-01-16 11:23:47 +09:00
vid_svgalib.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
vid_win.c Enable the "win" clients. 2013-01-24 12:36:14 +09:00
vid_x11.c Remove viddef in favor of vid in the renderers. 2013-01-16 11:23:47 +09:00