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Bill Currie 4055d9a435 Add support for \s escapes to qfcc.
I guess \s is an fteqcc extention for toggling bold characters. At the
request of freewill.
2012-07-14 11:47:26 +09:00
config.d Disable fbdev for now. 2012-07-09 12:06:59 +09:00
debian Fix rpm package building. 2012-07-11 14:33:21 +09:00
desktop
doc Update the doxygen config for 1.8 2012-06-28 18:01:17 +09:00
hw
include Cache the max_edicts value in the progs struct. 2012-07-09 15:06:42 +09:00
libs Remove some old renderer specific files. 2012-07-14 07:32:53 +09:00
m4 Break out the default plugin code into its own macro. 2012-04-22 10:03:52 +09:00
nq Fix the "missing" grenades in nq demos (gl). 2012-07-13 19:26:27 +09:00
pkg-config Move qfcc's libs and headers to ${prefix}/share 2012-05-05 19:34:35 +09:00
qtv Make info_t opaque. 2012-06-14 22:46:23 +09:00
qw Fix an off-by-one error in qwe's substr implementation. 2012-07-14 08:07:41 +09:00
RPM Slight rpm package cleanup to match debian. 2012-07-11 14:42:50 +09:00
ruamoko Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
tools Add support for \s escapes to qfcc. 2012-07-14 11:47:26 +09:00
vc2005
vc2008
.gitignore
bootstrap
configure.ac Use correct name for OpenGL library on OpenBSD by default. 2012-03-03 21:01:23 +09:00
COPYING
INSTALL Found yet another build dependency (docs). 2012-07-09 15:10:27 +09:00
Makefile.am
NEWS Update for 0.6.99 beta1. 2012-07-11 10:34:30 +09:00
README.cygwin
TODO

This file gives instruction for compiling QF with cygwin to run in MS Windows(R).

DISCLAIMER: Use at your own risk, NO WARRANTY of any kind. NO GUARANTEE of correctness or usability.

If you have problems with these instructions please let me know.

email: wildcode@users.sourceforge.net
IRC: irc.xiph.org #quakeforge
==========================================================================

WARNING: This is not intended for inexperienced users, binaries are available on request.

         QuakeForge may take several hours from bootstrap to the completion
         of make install on some systems

To build win32(mingw) QuakeForge bins you will need to download and install cygwin, and the Microsoft DirectX SDK. Cygwin can be found at http://www.cygwin.org

Once cygwin is installed along with the appropriate developement modules, copy dinput.h from the DirectX SDK and place it in /usr/include/w32api/

If you want to use DirectSound also copy dsound.h to the same spot.

in the quakeforge source dir, within cygwin, type
./bootstrap
./configure --host=i386-mingw32 --build=i386-cygwin --target=i386-mingw32 --program-prefix= --with-static-plugins --disable-shared --disable-oss --disable-vorbis --disable-Werror --enable-optimize --enable-asmopt --disable-debug --enable-zlib
make
make install

--disable-Werror is needed as some versions of the DX SDK are buggy.

Go to the /usr/local/bin directory and copy the qw-* and nq-* files to your dos
quake dir

Let us know how it works for you.

NOTE: At the time of writing qw-server.exe was not working correctly. Please refrain from using it unless you are willing to fix it.

Special Note: QuakeForge supplies only our own version of the programs for Quake. To get the game data, you still need to have purchased Quake or get the shareware version from Id Software.

Chris Ison (WildCode) for QuakeForge
March 11, 2003