.. |
.gdbinit
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.indent.pro
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cl_chase.c
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cl_cmd.c
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cl_demo.c
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[util] Make sizebuf and msg sizes unisgned
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2021-04-04 15:53:53 +09:00 |
cl_ents.c
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[scene] Rename libQFentity to libQFscene
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2021-07-24 14:20:59 +09:00 |
cl_input.c
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cl_main.c
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[scene] Rename libQFentity to libQFscene
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2021-07-24 14:20:59 +09:00 |
cl_parse.c
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[util] Make hunk (optionally) thread-safe
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2021-07-29 11:43:27 +09:00 |
cl_screen.c
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[qw] Move netgraph below the console
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2021-07-11 12:05:14 +09:00 |
cl_view.c
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[scene] Rename libQFentity to libQFscene
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2021-07-24 14:20:59 +09:00 |
game.c
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host.c
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Do an audit of hunk mark usage
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2021-07-29 11:43:27 +09:00 |
host_cmd.c
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[util] Make hunk (optionally) thread-safe
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2021-07-29 11:43:27 +09:00 |
Makemodule.am
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[scene] Rename libQFentity to libQFscene
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2021-07-24 14:20:59 +09:00 |
sbar.c
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[console] Untangle console and menu toggling
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2021-07-23 02:28:37 +09:00 |
sdl_link.c
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sv_cl_phys.c
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[util] Make developer flag names easier to manage
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2021-03-29 22:38:47 +09:00 |
sv_cvar.c
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sv_ded.c
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[console] Untangle console and menu toggling
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2021-07-23 02:28:37 +09:00 |
sv_main.c
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[model] Remove the confusion about numleafs
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2021-07-27 12:38:08 +09:00 |
sv_move.c
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sv_phys.c
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Do an audit of hunk mark usage
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2021-07-29 11:43:27 +09:00 |
sv_pr_cmds.c
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[util] Make hunk (optionally) thread-safe
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2021-07-29 11:43:27 +09:00 |
sv_progs.c
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[gamecode] Support printing a single edict field
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2021-07-25 09:54:08 +09:00 |
sv_user.c
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[util] Make developer flag names easier to manage
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2021-03-29 22:38:47 +09:00 |
sys_sdl.c
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sys_unix.c
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sys_unixd.c
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sys_win.c
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sys_wind.c
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world.c
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