mirror of
https://git.code.sf.net/p/quake/quakeforge
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3f638d95ba
I'm not certain despair actually meant for the break to be there. It certainly would have sped up the game a bit but at the expense of proper blood trails in the software renderers. |
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.. | ||
audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |