..
audio
[sound] Flush sfx hash table on gamedir change
2024-01-13 01:03:23 +09:00
client
[scene] Add more entity component helper functions
2024-01-19 15:45:04 +09:00
console
[console] Avoid reliance on signedness of char
2024-04-24 08:32:23 +09:00
ecs
[sys] Move terminal color escapes to sys.h
2024-01-30 23:13:16 +09:00
gamecode
[gamecode] Add a handle view
2024-02-21 22:41:08 +09:00
gib
Clean up about 12000 allocations
2024-01-05 11:50:48 +09:00
image
[image] Ensure tex fields are all initialized
2024-01-15 14:59:11 +09:00
input
[input] Fully initialize the focus event
2024-02-20 16:46:02 +09:00
models
[skin] Fix weird fullbrights on gl models
2024-02-25 14:45:46 +09:00
net
Clean up about 12000 allocations
2024-01-05 11:50:48 +09:00
qw
[util] Make sizebuf and msg sizes unisgned
2021-04-04 15:53:53 +09:00
ruamoko
[build] Add an option to enable ubsan
2024-02-21 22:41:08 +09:00
scene
[scene] Add support for a scene camera
2024-02-01 11:20:36 +09:00
ui
[sys] Move terminal color escapes to sys.h
2024-01-30 23:13:16 +09:00
util
Adjust lex files to work with updated git flex
2024-10-17 11:02:19 +09:00
video
[glsl] Add support for debug callback
2024-02-25 11:12:10 +09:00
Makemodule.am
[ecs] Move ECS core into its own library
2022-10-26 17:24:03 +09:00