quakeforge/qw
Bill Currie 3eb788b3f6 Make qw's SV_Push remove ONGROUND for non-players.
This seems to have been an optimization for QW since standard qw removed
monsters. However, since there are QW mods that brought back monsters,
this should be an improvement.
2011-12-22 16:54:22 +09:00
..
include Move the entity transform setup into the clients. 2011-12-15 17:09:01 +09:00
source Make qw's SV_Push remove ONGROUND for non-players. 2011-12-22 16:54:22 +09:00
Makefile.am move the make dist stuff to the top level Makefile.am and get make dist to 2001-04-18 07:18:54 +00:00