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https://git.code.sf.net/p/quake/quakeforge
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3e2a40684c
I should have done this a long time ago:P. This removes the really silly 255 char limit from strings in saved games (and thus fixes books in ITS). |
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.. | ||
Makefile.am | ||
pr_builtins.c | ||
pr_debug.c | ||
pr_edict.c | ||
pr_exec.c | ||
pr_load.c | ||
pr_opcode.c | ||
pr_parse.c | ||
pr_resolve.c | ||
pr_resource.c | ||
pr_strings.c | ||
pr_zone.c |