quakeforge/libs/video/renderer
Bill Currie df890432b7 [qfcc] Add support for unsigned, long, etc
long is ignored for double, and v6p progs are stuck with 32 bits for
longs (don't feel like extending v6p any further), but the basics are
there for Ruamoko.

short is ignored for ints because the minimum size is 32, and signed is
just noise for ints anyway (and no chars, so...).

unsigned, however, is finally implemented properly (or at least seems to
be working correctly: tests pass after getting things compiling again,
and lt.u is used where it should be :)
2022-01-19 18:08:58 +09:00
..
gl [particles] Create a psystem object 2021-12-24 06:45:13 +09:00
glsl [particles] Create a psystem object 2021-12-24 06:45:13 +09:00
sw [sw] Update for changed particle field names 2021-12-24 19:33:06 +09:00
sw32 [particles] Create a psystem object 2021-12-24 06:45:13 +09:00
vulkan [qfcc] Add support for unsigned, long, etc 2022-01-19 18:08:58 +09:00
crosshair.c Add a new crosshair. 2012-12-12 19:36:50 +09:00
font8x8.c [renderer] Add a default 8x8 font 2021-01-08 14:37:52 +09:00
Makemodule.am [build] Clean up a pile of distcheck issues 2021-12-24 06:45:13 +09:00
noisetextures.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_alias.c [renderer] Remove currententity from non-sw renderers 2021-07-22 16:15:14 +09:00
r_billboard.c [renderer] Make R_BillboarFrame's comments true 2021-12-24 06:45:13 +09:00
r_bsp.c [model] Remove the confusion about numleafs 2021-07-27 12:38:08 +09:00
r_cvar.c [particles] Merge particle spawning into client 2021-12-24 06:45:13 +09:00
r_dyn_textures.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
r_efrag.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
r_ent.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
r_graph.c [qw] Clean up netgraph somewhat 2021-07-11 10:59:27 +09:00
r_init.c [util] Make PI_LoadPlugin always call general init function 2021-06-26 16:18:05 +09:00
r_iqm.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
r_light.c [model] Remove the confusion about numleafs 2021-07-27 12:38:08 +09:00
r_main.c [renderer] Remove currententity from non-sw renderers 2021-07-22 16:15:14 +09:00
r_part.c [particles] Create a psystem object 2021-12-24 06:45:13 +09:00
r_progs.c [gamecode] Make PR_RESMAP macros more function-like 2021-03-21 21:26:36 +09:00
r_scrap.c [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00
r_screen.c [renderer] Make R_RenderView private 2021-12-24 06:45:12 +09:00
r_sprite.c [renderer] Start merging sprite frame calculation 2021-12-24 06:45:13 +09:00
vid_common.c [video] Use views instead of conwidth and conheight 2021-07-10 18:04:34 +09:00
vid_render_gl.c [particles] Create a psystem object 2021-12-24 06:45:13 +09:00
vid_render_glsl.c [particles] Create a psystem object 2021-12-24 06:45:13 +09:00
vid_render_sw.c [particles] Create a psystem object 2021-12-24 06:45:13 +09:00
vid_render_sw32.c [particles] Create a psystem object 2021-12-24 06:45:13 +09:00
vid_render_vulkan.c [particles] Create a psystem object 2021-12-24 06:45:13 +09:00