..
audio
[quakefs] Take in the pointer to the global hunk
2021-12-24 06:45:13 +09:00
client
[build] Clean up a pile of distcheck issues
2021-12-24 06:45:13 +09:00
console
[gamecode] Rename func_t to pr_func_t
2022-01-18 15:36:58 +09:00
gamecode
[gamecode] Add instructions for stack adjust, nop, and ldconst
2022-01-21 20:00:38 +09:00
gib
[gamecode] Rename func_t to pr_func_t
2022-01-18 15:36:58 +09:00
image
Do an audit of hunk mark usage
2021-07-29 11:43:27 +09:00
input
[input] Get single axis info for unbound devices
2021-12-24 06:45:13 +09:00
models
[math] Clean up vector component operations
2022-01-02 01:15:17 +09:00
net
[gamecode] Use unsigned for entity values
2022-01-16 22:15:18 +09:00
qw
[util] Make sizebuf and msg sizes unisgned
2021-04-04 15:53:53 +09:00
ruamoko
[gamecode] Rename func_t to pr_func_t
2022-01-18 15:36:58 +09:00
scene
[scene] Provide direct access to the world matrix
2021-12-24 06:45:13 +09:00
ui
[ui] Add two view manipulation functions
2021-07-10 17:57:59 +09:00
util
[sys] Use tailless INT64_C macro
2022-01-06 22:27:42 +09:00
video
[qfcc] Add support for unsigned, long, etc
2022-01-19 18:08:58 +09:00
Makemodule.am
[scene] Rename libQFentity to libQFscene
2021-07-24 14:20:59 +09:00