quakeforge/libs
Bill Currie 3de67589a3 Fix random particle origin/velocity z component.
This is a quick fix until I get a random number generator into QF.

Mingw's RAND_MAX is only 0x7fff and so the (((rnd >> 10) & 63) - 31.5) / 63.0
used for the z component of origin and velocity would never go positive.
For now, change the 10 to 9 (reusing another bit from Y). I plan on
implementing a full 32-bit PRNG in QF so we always have a reliable
generator.
2013-01-21 14:53:13 +09:00
..
audio Ensure the float pointer to SND_Convert is aligned. 2013-01-19 16:09:32 +09:00
client Make nq and qw use the new entity state struct. 2012-07-05 09:39:16 +09:00
console Make key_dest private to keys.c 2013-01-16 19:48:54 +09:00
gamecode Add (%Ec) to OP_ADDRESS's format specifier. 2013-01-17 16:43:54 +09:00
gib Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
image Use pkg-config for zlib. 2012-08-18 21:41:33 +09:00
models Make key_dest private to keys.c 2013-01-16 19:48:54 +09:00
net Fix a couple of warnings found by the mxe gcc. 2012-12-14 17:07:53 +09:00
qw Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ruamoko Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
util Fix incorrect parsing of comments. 2013-01-16 10:31:02 +09:00
video Fix random particle origin/velocity z component. 2013-01-21 14:53:13 +09:00
Makefile.am Avoid building unneeded libs. 2012-08-20 14:12:20 +09:00