quakeforge/libs/video/renderer/vulkan
Bill Currie 3d4cca4393 [vulkan] Allow render passes to be run by processes
This lets the shadow step run its passes as needed.
2023-07-29 01:10:26 +09:00
..
shader [vulkan] Clamp composed values to >= 0 2023-07-22 00:43:05 +09:00
test
vkgen [vkgen] Handle int32_t correctly 2023-06-30 03:00:15 +09:00
barrier.c [vulkan] Implement order implement transparency 2022-12-01 03:00:47 +09:00
buffer.c
capture.c Fix some printf portability issues 2023-07-25 15:07:17 +09:00
command.c [vulkan] Name the managed command buffer pool 2023-06-22 20:06:46 +09:00
debug.c
descriptor.c
device.c [vulkan] Render object id to a buffer 2023-06-30 03:34:16 +09:00
dsmanager.c [vulkan] Create a descriptor set manager 2023-06-24 17:23:34 +09:00
image.c
instance.c
memory.c
pipeline.c
projection.c [vulkan] Switch to reversed depth, infinite far plane 2023-07-21 11:36:10 +09:00
render.c [vulkan] Allow render passes to be run by processes 2023-07-29 01:10:26 +09:00
render_load.c [vulkan] Allow process steps to have render or compute 2023-07-24 19:11:18 +09:00
render_ui.c Fix some printf portability issues 2023-07-25 15:07:17 +09:00
resource.c [vulkan] Get window resize working again 2023-07-03 20:05:27 +09:00
rp_main_def.plist [vulkan] Connect the shadow pass to the renderers 2023-07-27 16:09:33 +09:00
rp_main_fwd.plist [vulkan] Get the forward renderer passing validation 2023-07-02 19:58:56 +09:00
scrap.c
shader.c [vulkan] Add infinite plane rendering 2023-07-21 11:59:25 +09:00
smp_quake.plist [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
staging.c [vulkan] Ensure staging buffer packets align to 16 bytes 2023-06-28 00:27:51 +09:00
swapchain.c [vulkan] Rework render pass setup 2022-11-26 23:26:35 +09:00
util.c
util.h
vkparse.c [vulkan] Set default frames in flight to 2 2023-07-27 16:16:33 +09:00
vkparse.h [vulkan] Clean out the old vkparse support functions 2023-06-26 00:59:57 +09:00
vkparse.plist [vulkan] Get window resize working again 2023-07-03 20:05:27 +09:00
vulkan_alias.c [vulkan] Switch to reversed depth, infinite far plane 2023-07-21 11:36:10 +09:00
vulkan_bsp.c [vulkan] Connect the shadow pass to the renderers 2023-07-27 16:09:33 +09:00
vulkan_compose.c [vulkan] Rework lighting to use splats 2023-06-28 01:01:56 +09:00
vulkan_draw.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_iqm.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_lighting.c [vulkan] Connect the shadow pass to the renderers 2023-07-27 16:09:33 +09:00
vulkan_lightmap.c
vulkan_main.c [renderer] Clean up R_MarkLeaves 2023-06-29 00:49:14 +09:00
vulkan_matrices.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_output.c [vulkan] Register external attachments 2023-07-24 19:11:18 +09:00
vulkan_palette.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_particles.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_planes.c [vulkan] Add infinite plane rendering 2023-07-21 11:59:25 +09:00
vulkan_scene.c [vulkan] Hook up the view model again 2023-06-26 18:14:38 +09:00
vulkan_sprite.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_texture.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_translucent.c [vulkan] Get window resize working again 2023-07-03 20:05:27 +09:00
vulkan_vid_common.c [vulkan] Get fisheye working except for translucency 2023-06-26 14:03:19 +09:00