quakeforge/include/QF/input
Bill Currie 33e48025dd [ruamoko] Replace rua_key with rua_input
And create rua_game to coordinate other game builtins.

Menus are broken for key handling, but have been since the input rewrite
anyway. rua_input adds the ability to create buttons and axes (but not
destroy them). More work needs to be done to flesh things out, though.
2021-12-24 06:45:13 +09:00
..
binding.h [ruamoko] Replace rua_key with rua_input 2021-12-24 06:45:13 +09:00
event.h [input] Make event names easy to print 2021-11-22 14:59:32 +09:00
event_names.h [input] Make event names easy to print 2021-11-22 14:59:32 +09:00
imt.h [input] Move some IMT documentation 2021-11-27 12:06:11 +09:00