quakeforge/libs
Bill Currie 3cb0f3e183 Remove viddef in favor of vid in the renderers.
This fixes the status bar refresh issues in sw. The problem was that with
two viddef's hanging around, things got a little confused and recalc_refdef
wasn't getting into the renderer.
2013-01-16 11:23:47 +09:00
..
audio Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
client Make nq and qw use the new entity state struct. 2012-07-05 09:39:16 +09:00
console Ensure menu is valid before doing anything. 2013-01-13 21:49:43 +09:00
gamecode Use g instead of e for the fp values. 2013-01-08 20:15:24 +09:00
gib Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
image Use pkg-config for zlib. 2012-08-18 21:41:33 +09:00
models Fixup extended bsp when loading the file. 2012-12-30 13:29:24 +09:00
net Fix a couple of warnings found by the mxe gcc. 2012-12-14 17:07:53 +09:00
qw Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ruamoko Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
util Fix incorrect parsing of comments. 2013-01-16 10:31:02 +09:00
video Remove viddef in favor of vid in the renderers. 2013-01-16 11:23:47 +09:00
Makefile.am Avoid building unneeded libs. 2012-08-20 14:12:20 +09:00