quakeforge/libs/video/renderer/gl
Bill Currie 3c93d555e3 [gl] Correct calculation of screen aspect
vrect_t's fields are ints, and it was vid.aspect that prevented the
quotient being truncated. Fixes the rather squashed looking world.
2021-07-19 06:55:36 +09:00
..
gl_draw.c [video] Use views instead of conwidth and conheight 2021-07-10 18:04:34 +09:00
gl_dyn_lights.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_dyn_part.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
gl_dyn_textures.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_fog.c [util] Rename qfplist.[ch] 2021-03-21 16:13:03 +09:00
gl_graph.c [qw] Clean up netgraph somewhat 2021-07-11 10:59:27 +09:00
gl_lightmap.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
gl_mod_alias.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
gl_mod_iqm.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
gl_mod_sprite.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
gl_rmain.c [gl] Correct calculation of screen aspect 2021-07-19 06:55:36 +09:00
gl_rmisc.c [vid,render] Clean up fov and aspect 2021-04-01 19:17:19 +09:00
gl_rsurf.c [renderer] Remove tinst from msurface_t 2021-07-13 16:02:47 +09:00
gl_screen.c [video] Use views instead of conwidth and conheight 2021-07-10 18:04:34 +09:00
gl_sky.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
gl_sky_clip.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
gl_textures.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
gl_warp.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
namehack.h [renderer] Continue the job of merging SCR_UpdateScreen 2021-01-11 16:57:31 +09:00
qfgl_ext.c Separate render and presentation initialization 2019-07-09 01:00:47 +09:00
vid_common_gl.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
vtxarray.c Fix a bunch of dead increments. 2018-09-09 11:12:04 +09:00