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https://git.code.sf.net/p/quake/quakeforge
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3c4dccf801
There's now a main ecs.h file that includes the sub-system headers, removing the need to explicitly include several header files, but the sub-systems are a less cluttered. |
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.. | ||
camera.h | ||
entity.h | ||
light.h | ||
scene.h | ||
transform.h | ||
types.h |