mirror of
https://git.code.sf.net/p/quake/quakeforge
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3b33d8dade
Blender must have an active shape key before shape key animation will work. This fixes the models being locked to the first frame until a shape key is selected via the UI. |
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.. | ||
__init__.py | ||
export_mdl.py | ||
import_mdl.py | ||
mdl.py | ||
quakepal.py |