quakeforge/include/QF/scene
Bill Currie 123bf14784 [scene] Add a leaf component to lights
Regular leaf number for positional lights, 0 for directional, and ~0 for
ambient.
2023-07-27 15:50:53 +09:00
..
camera.h [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
entity.h [scene] Put lights into the bsp tree via efrags 2023-07-22 17:53:07 +09:00
light.h [scene] Put lights into the bsp tree via efrags 2023-07-22 17:53:07 +09:00
scene.h [scene] Add a leaf component to lights 2023-07-27 15:50:53 +09:00
transform.h [ecs] Organize headers and code 2022-12-13 15:31:35 +09:00
types.h [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00