quakeforge/libs
Bill Currie a6941e27ef Eliminate MAX_VISEDICTS. Unlimited visible entities.
The renderer can now render as many entities as can be crammed into the
currently visible set of nodes.
2010-12-03 14:59:02 +09:00
..
audio Tweak some developer cvar usage. 2010-11-27 16:53:17 +09:00
console First stab at implementing autorelease. 2010-11-24 17:01:18 +09:00
gamecode Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
gib Tweak some developer cvar usage. 2010-11-27 16:53:17 +09:00
image Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
models Create and use mclipnode_t. 2010-11-29 09:36:21 +09:00
net Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
object Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
util Merge branch 'master' into forge 2010-11-28 03:05:30 -05:00
video Eliminate MAX_VISEDICTS. Unlimited visible entities. 2010-12-03 14:59:02 +09:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00