quakeforge/libs/console
Bill Currie 49451eea80 Use the new menu/console bingings.
Now, the console toggle will always work (so long as the console is
toggleable in the first place).
2011-12-10 13:24:32 +09:00
..
bi_inputline.c Get inputlines mostly working. 2011-07-09 21:16:38 +09:00
buffer.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
client.c Use the new menu/console bingings. 2011-12-10 13:24:32 +09:00
complete.c cleanup Con_BasicCompleteCommandLine a tiny bit 2010-01-13 06:46:54 +00:00
console.c win32 fixes and vc2008 build files from phrosty 2010-03-12 10:51:07 +00:00
filelist.c various cleanups (ow, my eyes hurt) 2007-04-07 05:06:42 +00:00
inputline.c Get inputlines mostly working. 2011-07-09 21:16:38 +09:00
list.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
Makefile.am Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
menu.c Allow the menus to overide the Escape key. 2011-03-25 18:02:59 +09:00
pr_keys.c various cleanups (ow, my eyes hurt) 2007-04-07 05:06:42 +00:00
server.c Some compile fixes for OpenBSD 2011-08-25 22:35:20 +09:00
view.c set the new view's coordinates based on it being a root view. 2007-04-08 08:47:47 +00:00