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https://git.code.sf.net/p/quake/quakeforge
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3ac6d2aa22
This should be a much friendlier way of "grabbing" input, though I suspect that using raw keyboard events will result in a keyboard grab, which is part of the reason for wanting a friendly grab. There does seem to be a problem with the mouse sneaking out of the top-right and bottom-left corners. I currently suspect a bug in the X server, but further investigation is needed. |
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.. | ||
builtins | ||
debugger | ||
device | ||
editor | ||
ui | ||
.gdbinit | ||
gcd.r | ||
input-app.h | ||
input-app.r | ||
Makemodule.am | ||
qdb | ||
qwaq-app.h | ||
qwaq-app.r | ||
qwaq-input.h | ||
qwaq-input.r | ||
qwaq.h | ||
threading.h | ||
z-transform.r |