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https://git.code.sf.net/p/quake/quakeforge
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This should be a much friendlier way of "grabbing" input, though I suspect that using raw keyboard events will result in a keyboard grab, which is part of the reason for wanting a friendly grab. There does seem to be a problem with the mouse sneaking out of the top-right and bottom-left corners. I currently suspect a bug in the X server, but further investigation is needed. |
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audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
input | ||
models | ||
net | ||
qw | ||
ruamoko | ||
scene | ||
ui | ||
util | ||
video | ||
Makemodule.am |