quakeforge/tools/qfcc/include/struct.h
Bill Currie 6d5e8922a5 [qfcc] Add a handle type for engine resources
I never liked the various hacks I had come up with for representing
resource handles in Ruamoko. Structs with an int were awkward to test,
pointers and ints could be modified, etc etc. The new @handle keyword (@
used to keep handle free for use) works just like struct, union and
enum in syntax, but creates an opaque type suitable for a 32-bit handle.
The backing type is a function so v6 progs can use it without (all the
necessary opcodes exist) and no modifications were needed for
type-checking in binary expressions, but only assignment and comparisons
are supported, and (of course) nil. Tested using cbuf_t and QFile: seems
to work as desired.

I had considered 64-bit handles, but really, if more than 4G resource
objects are needed, I'm not sure QF can handle the game. However, that
limit is per resource manager, not total.
2023-05-25 10:41:28 +09:00

70 lines
2.1 KiB
C

/*
struct.h
structure support
Copyright (C) 2001 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2001/12/08
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __struct_h
#define __struct_h
struct def_s;
enum storage_class_e;
struct symbol_s;
struct symtab_s;
struct type_s;
typedef struct {
const char *name;
struct type_s *type;
void (*emit) (struct def_s *def, void *data, int index);
} struct_def_t;
struct symbol_s *find_handle (struct symbol_s *tag, struct type_s *type);
struct symtab_s *start_struct (int *su, struct symbol_s *tag,
struct symtab_s *parent);
struct symbol_s *find_struct (int su, struct symbol_s *tag,
struct type_s *type);
struct symbol_s *build_struct (int su, struct symbol_s *tag,
struct symtab_s *symtab, struct type_s *type,
int base);
struct symbol_s *find_enum (struct symbol_s *tag);
struct symtab_s *start_enum (struct symbol_s *enm);
struct symbol_s *finish_enum (struct symbol_s *sym);
void add_enum (struct symbol_s *enm, struct symbol_s *name,
struct expr_s *val);
int enum_as_bool (struct type_s *enm, struct expr_s **zero,
struct expr_s **one);
struct symbol_s *make_structure (const char *name, int su, struct_def_t *defs,
struct type_s *type);
struct def_s * emit_structure (const char *name, int su, struct_def_t *defs,
struct type_s *type, void *data,
struct defspace_s *space,
enum storage_class_e storage);
#endif//__struct_h