.. |
barrier.h
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[vulkan] Add a couple of staging helper functions
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2022-10-03 09:09:34 +09:00 |
buffer.h
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[vulkan] Make some headers order-indepenedent
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2022-05-04 13:55:56 +09:00 |
capture.h
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[vulkan] Use vkCmdCopyImageToBuffer for screenshot capture
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2022-09-26 15:54:20 +09:00 |
command.h
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[vulkan] Clean up a pile of unnecessary includes
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2022-05-08 17:57:40 +09:00 |
cvars.h
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
debug.h
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[vulkan] Label renderpass and subpass sections
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2022-05-07 15:45:11 +09:00 |
descriptor.h
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[vulkan] Clean up a pile of unnecessary includes
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2022-05-08 17:57:40 +09:00 |
device.h
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[vulkan] Make device.h more include-order independent
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2021-12-24 06:45:13 +09:00 |
funclist.h
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[vulkan] Implement particle rendering
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2022-11-28 10:21:20 +09:00 |
image.h
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[vulkan] Allow QFV_ImageFormat to select unorm or srgb
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2022-05-08 14:15:20 +09:00 |
instance.h
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[vulkan] Switch to using vkGetPhysicalDeviceProperties2
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2022-09-22 09:35:56 +09:00 |
memory.h
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Rework much of the Vulkan array handling
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2020-02-17 20:29:35 +09:00 |
pipeline.h
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[vulkan] Destroy pipeline on shutdown
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2021-01-05 23:54:22 +09:00 |
projection.h
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[renderer] Clean up FOV and viewport handling
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2022-03-30 14:55:32 +09:00 |
qf_alias.h
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[vulkan] Use palette lookups for top/bottom colors
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2022-11-15 11:53:07 +09:00 |
qf_bsp.h
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[vulkan] Partially document bsp rendering
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2022-09-22 09:35:57 +09:00 |
qf_compose.h
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[vulkan] Fix some mostly harmless typos
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2021-12-24 06:45:13 +09:00 |
qf_draw.h
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[vulkan] Remove depth pass from 2d rendering
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2022-11-27 00:35:38 +09:00 |
qf_iqm.h
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[scene] Make entity_t just an entity id for ECS
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2022-10-23 22:24:36 +09:00 |
qf_lighting.h
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[vulkan] Limit shadow textures to 32
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2022-11-25 13:35:07 +09:00 |
qf_lightmap.h
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[renderer] Clean up most uses of currententity
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2022-03-11 15:07:38 +09:00 |
qf_main.h
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[vulkan] Move main render pass setup to Vulkan_Main
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2022-09-22 09:35:57 +09:00 |
qf_matrices.h
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[vulkan] Limit shadow textures to 32
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2022-11-25 13:35:07 +09:00 |
qf_model.h
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[vulkan] Make a lot of progress for brush models
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2021-01-20 01:28:54 +09:00 |
qf_output.h
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[vulkan] Rework render pass setup
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2022-11-26 23:26:35 +09:00 |
qf_palette.h
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[vulkan] Use palette lookups for top/bottom colors
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2022-11-15 11:53:07 +09:00 |
qf_particles.h
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[vulkan] Implement particle rendering
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2022-11-28 10:21:20 +09:00 |
qf_renderpass.h
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[vulkan] Rework render pass setup
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2022-11-26 23:26:35 +09:00 |
qf_scene.h
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[scene] Make entity_t just an entity id for ECS
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2022-10-23 22:24:36 +09:00 |
qf_sprite.h
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[scene] Make entity_t just an entity id for ECS
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2022-10-23 22:24:36 +09:00 |
qf_texture.h
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[vulkan] Add a function to update texture contents
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2022-11-15 09:18:26 +09:00 |
qf_vid.h
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[vulkan] Get particle compute pipelines running
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2022-11-28 00:52:07 +09:00 |
resource.h
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[vulkan] Support swizzles in resource image views
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2022-11-20 15:31:23 +09:00 |
scrap.h
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[vulkan] Clean up a lot of unnecessary includes
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2022-03-30 15:54:07 +09:00 |
shader.h
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[vulkan] Generate code for resource nodes
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2021-01-05 14:15:35 +09:00 |
staging.h
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[vulkan] Add a couple of staging helper functions
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2022-10-03 09:09:34 +09:00 |
swapchain.h
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[vulkan] Implement screenshot
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2021-03-24 19:20:53 +09:00 |