quakeforge/nq
Bill Currie d4ae231f34 sezero's NET_SendToAll fix
Here's a patch to NET_SendToAll() which was always
broken: it never skipped non-connected clients.
Depending on the compiler, it would wait the whole
5 seconds of its blocktime before it gave up.
While there, changed its blocktime argument to
double (the comparison is against a double.)
2010-11-21 14:27:43 +09:00
..
include Nuke MAX_OSPATH and clean up the mess. 2010-08-25 13:31:08 +09:00
source sezero's NET_SendToAll fix 2010-11-21 14:27:43 +09:00
Makefile.am