quakeforge/libs/video/renderer/sw
2004-02-26 22:53:30 +00:00
..
.gitignore
d_draw.S
d_edge.c
d_fill.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
d_init.c
d_modech.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
d_part.c
d_parta.S
d_polysa.S remove some magic numbers (sloppy coder:P) 2003-08-28 02:24:08 +00:00
d_polyse.c
d_scan.c
d_scana.S
d_sky.c
d_spr8.S
d_sprite.c
d_surf.c
d_vars.c
d_varsa.S
d_zpoint.c
draw.c provide a builtin to draw a crosshair. 2004-02-13 23:16:33 +00:00
fpu.c
fpua.S be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
Makefile.am --disable-static now works (thanks for the heads-up, raorn) 2003-12-22 20:51:08 +00:00
nonintel.c
screen.c removal of legacy MGL block_drawing variable. Fixed window restore bug that prevented the screen from being updated. 2004-02-15 03:40:50 +00:00
surf8.S
sw_graph.c
sw_raclip.c
sw_raclipa.S be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
sw_ralias.c Working towards merging q2 model, sprite, and map support. Check back in a few 2004-02-08 02:49:38 +00:00
sw_raliasa.S
sw_rbsp.c seem to have the itterative world rendering working now (fingers crossed:) 2004-02-26 22:53:30 +00:00
sw_rdraw.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
sw_rdrawa.S
sw_redge.c
sw_redgea.S
sw_rmain.c QF, now complete with underbrights, thanks to Grievre. 2004-02-15 00:02:04 +00:00
sw_rmisc.c serious cleanup of refdef calculations. 2004-02-08 00:37:11 +00:00
sw_rpart.c Make trails in sw renderers const-friendly. 2003-10-23 03:53:59 +00:00
sw_rsky.c
sw_rsprite.c
sw_rsurf.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
sw_rvarsa.S
sw_skin.c
transform.S