quakeforge/qw
Bill Currie 38319d01b2 Fix some null pointer shenanigans
clang doesn't like anything but a bare 0 as null (and in some of the
cases, it was quite right: '\0' should not be treated as a null
pointer). And the crashers were just for paranoia and probably aren't
needed any more (kept for now, though).
2022-03-31 00:25:22 +09:00
..
include [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
source Fix some null pointer shenanigans 2022-03-31 00:25:22 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00