mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 22:31:05 +00:00
37be6a23a2
This is a bit of a hack for now (need to look into maybe using cmem), but it gets 32-bit windows working for all but the software renderer (probably just refdef (and maybe viddef) getting out of sync with the assembly code. |
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audio | ||
client | ||
console | ||
entity | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makemodule.am |