quakeforge/nq
Zephaniah E. Hull 3715430479 This is changing more then I wanted to at once, however.
The major change is that we no longer require libGL to even exist on the
system at compile time for the GL targets, we dynamicly link to the
libGL of choice at run time. (This probably breaks most non-linux
systems, and all GL targets except -glx, some fixup will be needed.)
(This also kills glquake, dead dead DEAD! GONE FOREVER! WHEE!)

Some gl_draw cleanup.

Commented out equake alias model occlusion test stuff, very experimental.

Added the .lo and .la patterns to the .gitignore files.

Some minor sbar cleanup. (We don't use the disc in use symbol for
anything.)
2001-06-24 09:25:55 +00:00
..
include gcc 3.0 compile fixes 2001-06-19 22:05:13 +00:00
source This is changing more then I wanted to at once, however. 2001-06-24 09:25:55 +00:00
.gitignore initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
AUTHORS initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
Makefile.am Makefile cleanups. 2001-04-18 07:05:37 +00:00
nuq.lsm.in initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
README initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
TODO initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00