quakeforge/nq/source
Bill Currie 37024a4419 final (?) cleanup of center printing. turns out there's no reason to keep
it in the renderer and every reason to pull it out (ok, some might
disagree:)
2004-03-02 03:55:18 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore Make cvs blissfully unaware of nq-server. 2001-10-05 19:43:29 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cam.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_cmd.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_demo.c improve the timedemo fps output a little 2003-08-13 16:08:06 +00:00
cl_input.c Rename some functions. Now have IN_DownPress instead of IN_DownDown. 2004-02-03 05:16:22 +00:00
cl_main.c *sigh*, got a little too eager. 2004-01-19 02:54:31 +00:00
cl_parse.c final (?) cleanup of center printing. turns out there's no reason to keep 2004-03-02 03:55:18 +00:00
cl_screen.c better screen function list selection 2004-03-02 00:02:09 +00:00
cl_tent.c *sigh*, got a little too eager. 2004-01-19 02:54:31 +00:00
cl_view.c rename cl_overlay_gravity to cl_scoreboard_gravity, rename the hud/sbar, 2003-05-09 20:30:50 +00:00
com.c rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
game.c fix nq's gamedir handling for the -hipnotic etc shortcuts 2003-05-09 21:10:59 +00:00
host.c <==> QuakeForge initialized<==> to <==> QuakeForge initialized <==> 2004-02-06 01:23:05 +00:00
host_cmd.c first chunk of Mike Gorchak's <mike@malva.ua> QNX patches 2004-01-20 05:57:39 +00:00
host_skin.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
Makefile.am several libs can now get built as dlls in windows: console, gamecode, 2004-01-19 07:47:41 +00:00
sbar.c final (?) cleanup of center printing. turns out there's no reason to keep 2004-03-02 03:55:18 +00:00
sdl_link.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
skin.c nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a 2003-09-04 18:59:39 +00:00
sv_cl_phys.c replace all VectorSubtract (vec3_origin, ... and 2003-09-03 22:17:04 +00:00
sv_cvar.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_ded.c final (?) cleanup of center printing. turns out there's no reason to keep 2004-03-02 03:55:18 +00:00
sv_main.c final (?) cleanup of center printing. turns out there's no reason to keep 2004-03-02 03:55:18 +00:00
sv_move.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_phys.c replace all VectorSubtract (vec3_origin, ... and 2003-09-03 22:17:04 +00:00
sv_pr_cmds.c fix a misleading var name and make WriteBytes resemble qw's WriteBytes more 2004-02-09 07:53:05 +00:00
sv_progs.c work with progs that use @self instead of self 2004-02-17 05:12:50 +00:00
sv_user.c first chunk of Mike Gorchak's <mike@malva.ua> QNX patches 2004-01-20 05:57:39 +00:00
sys_sdl.c be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
sys_unix.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sys_unixd.c fix auto-addition of -dedictated 2004-01-27 05:38:34 +00:00
sys_win.c removal of legacy MGL block_drawing variable. Fixed window restore bug that prevented the screen from being updated. 2004-02-15 03:40:50 +00:00
sys_wind.c fix auto-addition of -dedictated 2004-01-27 05:38:34 +00:00
world.c Whitespace, plus inline a few small functions. 2004-02-24 20:06:53 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00