..
alias.frag
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
alias.vert
[vulkan] Update shaders and layouts for new scheme
2021-12-24 06:45:13 +09:00
alias_depth.vert
[vulkan] Update shaders and layouts for new scheme
2021-12-24 06:45:13 +09:00
alias_gbuf.frag
[vulkan] Switch alias pipeline to multi-texture
2021-12-24 06:45:13 +09:00
alias_shadow.vert
[vulkan] Start work on shadows
2021-04-24 10:40:39 +09:00
bsp_depth.vert
[vulkan] Update shaders and layouts for new scheme
2021-12-24 06:45:13 +09:00
bsp_gbuf.frag
[vulkan] Switch bsp renderer to multi-texture
2021-12-24 06:45:13 +09:00
bsp_gbuf.geom
[vulkan] Update shaders and layouts for new scheme
2021-12-24 06:45:13 +09:00
bsp_gbuf.vert
[vulkan] Update shaders and layouts for new scheme
2021-12-24 06:45:13 +09:00
bsp_shadow.vert
[vulkan] Start work on shadows
2021-04-24 10:40:39 +09:00
bsp_sky.frag
[vulkan] Update shaders and layouts for new scheme
2021-12-24 06:45:13 +09:00
bsp_turb.frag
[vulkan] Mix turb full-brights into main color
2021-12-24 06:45:13 +09:00
compose.frag
[vulkan] Tweak the lighting to look a bit better
2021-03-20 19:15:06 +09:00
lighting.frag
[vulkan] Fix some mostly harmless typos
2021-12-24 06:45:13 +09:00
passthrough.vert
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
pushcolor.frag
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
quakebsp.frag
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
quakebsp.vert
[vulkan] Update shaders and layouts for new scheme
2021-12-24 06:45:13 +09:00
shadow.geom
[vulkan] Start work on shadows
2021-04-24 10:40:39 +09:00
sprite_depth.frag
[vulkan] Create the non-C side of the sprite pipeline
2021-12-24 06:45:13 +09:00
sprite_depth.vert
[vulkan] Create the non-C side of the sprite pipeline
2021-12-24 06:45:13 +09:00
sprite_gbuf.frag
[vulkan] Create the non-C side of the sprite pipeline
2021-12-24 06:45:13 +09:00
sprite_gbuf.vert
[vulkan] Create the non-C side of the sprite pipeline
2021-12-24 06:45:13 +09:00
twod.frag
[vulkan] Move matrices into per-frame buffers
2021-12-24 06:45:13 +09:00
twod.vert
[vulkan] Move matrices into per-frame buffers
2021-12-24 06:45:13 +09:00