quakeforge/libs/gamecode
Bill Currie 36bc139b27 Avoid use of va in PR_Sprintf
With this, progs strings are thread safe so long as only one thread
tries to use the VM.
2020-02-26 18:35:19 +09:00
..
Makefile.am Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
pr_builtins.c Make a bunch of count things positive-only 2020-02-25 21:23:13 +09:00
pr_debug.c Make script much friendlier to use 2020-02-26 09:39:03 +09:00
pr_edict.c Clean up a lot of va usage 2020-02-26 09:46:59 +09:00
pr_exec.c Add a breakpoint flag to opcodes 2020-02-26 13:40:26 +09:00
pr_load.c Clean up a lot of va usage 2020-02-26 09:46:59 +09:00
pr_opcode.c Make pr_obcode.c mostly thread safe 2020-02-26 01:20:28 +09:00
pr_parse.c Clean up a lot of va usage 2020-02-26 09:46:59 +09:00
pr_resolve.c Clean up a lot of va usage 2020-02-26 09:46:59 +09:00
pr_resource.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_strings.c Avoid use of va in PR_Sprintf 2020-02-26 18:35:19 +09:00
pr_zone.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00