quakeforge/libs/video/renderer/sw
Bill Currie 3669e3aa2e Make alias model caching optional.
For now, only the glsl loader disables caching, but it stores the frame
vertices in GL memory, so its hunk usage is relatively lower (and will be
lower still when I get skins sorted out).
2012-01-17 19:31:50 +09:00
..
d_draw.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
d_edge.c Clean up all the "set but not used" warnings. 2011-06-19 10:48:02 +09:00
d_fill.c This should make stdint stuff work better in general (can't test properly due to my mingw setup being borked) 2007-11-25 04:44:53 +00:00
d_init.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
d_modech.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
d_part.c Clean out some useless functions. 2012-01-15 09:34:10 +09:00
d_parta.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
d_polysa.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
d_polyse.c This should make stdint stuff work better in general (can't test properly due to my mingw setup being borked) 2007-11-25 04:44:53 +00:00
d_scan.c bigscreen patch from Philippe Troin 2009-12-20 05:34:41 +00:00
d_scana.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
d_sky.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
d_spr8.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
d_sprite.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
d_surf.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
d_vars.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
d_varsa.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
d_zpoint.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
draw.c fix the missing crosshair 2009-12-23 01:26:14 +00:00
fpu.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
fpua.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
Makefile.am Use AM_CFLAGS instead of CFLAGS. 2011-05-10 12:44:44 +09:00
nonintel.c audit the usage of "only" 2010-01-13 06:42:26 +00:00
screen.c Split out vrect_t to its own file and add support functions. 2012-01-06 09:52:14 +09:00
surf8.S lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
sw_fog.c The beginnings of fog support. 2010-12-10 17:17:30 +09:00
sw_graph.c audit the usage of "only" 2010-01-13 06:42:26 +00:00
sw_raclip.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sw_raclipa.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
sw_ralias.c Make alias model caching optional. 2012-01-17 19:31:50 +09:00
sw_raliasa.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
sw_rbsp.c Move the entity transform setup into the clients. 2011-12-15 17:09:01 +09:00
sw_rdraw.c Rename mplane_t to plane_t and clean up the mess. 2011-11-28 20:54:34 +09:00
sw_rdrawa.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
sw_redge.c audit the usage of "only" 2010-01-13 06:42:26 +00:00
sw_redgea.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
sw_rmain.c Put the D_FlushCaches mess back. 2012-01-05 15:50:20 +09:00
sw_rmisc.c Split out vrect_t to its own file and add support functions. 2012-01-06 09:52:14 +09:00
sw_rpart.c Merge the particle physics. 2012-01-15 20:14:36 +09:00
sw_rsky.c Protocol 666/large map support from FitzQuake. 2010-11-26 16:20:05 +09:00
sw_rsprite.c Move the entity transform setup into the clients. 2011-12-15 17:09:01 +09:00
sw_rsurf.c Merge out R_TextureAnimation. 2012-01-08 10:21:08 +09:00
sw_rvarsa.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
sw_skin.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
transform.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00