mirror of
https://git.code.sf.net/p/quake/quakeforge
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The main goal of this change was to make it easier to tell when a hierarchy has been deleted, but as a side benefit, it got rid of the use of PR_RESMAP. Also, it's easy to track the number of hierarchies. Unfortunately, it showed how brittle the component side of the ECS is (scene and canvas registries assumed their components were the first (no long the case), thus the sweeping changes). Centerprint doesn't work (but it hasn't for a while).
238 lines
5.5 KiB
C
238 lines
5.5 KiB
C
/*
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r_trails.c
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Interface for trails
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Copyright (C) 2023 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/cvar.h"
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#include "QF/ecs.h"
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#include "QF/render.h"
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#include "QF/sys.h"
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#include "QF/simd/vec4f.h"
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#include "r_dynamic.h"
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psystem_t r_tsystem; //FIXME singleton
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static ecs_system_t trails_system;
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static trailpnt_t *trail_point_buffer;
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static uint32_t trail_point_count;
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static uint32_t trail_point_buffer_size;
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static uint32_t allocated_blocks; // bitmask of 64-point blocks in use
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typedef struct {
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uint32_t base;
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uint32_t count;
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} pointset_t;
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enum trails_components {
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trails_pointset,
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trails_comp_count
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};
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static void
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destroy_pointset (void *comp)
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{
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pointset_t *pointset = comp;
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int base = pointset->base / 64;
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int count = pointset->count / 64;
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uint32_t mask = ((1 << count) - 1) << base;
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allocated_blocks &= ~mask;
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r_tsystem.numparticles = allocated_blocks;
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}
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static const component_t trails_components[trails_comp_count] = {
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[trails_pointset] = {
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.size = sizeof (pointset_t),
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.create = 0,
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.name = "pointset",
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.destroy = destroy_pointset,
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},
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};
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bool
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R_Trail_Valid (psystem_t *system, uint32_t trailid)
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{
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return ECS_EntValid (trailid, trails_system.reg);
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}
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uint32_t
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R_Trail_Create (psystem_t *system, int num_points, vec4f_t start)
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{
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num_points += 2; // need an extra point at either end
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num_points = (num_points + 31) & ~31; // want a multiple of 32
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num_points *= 2; // each point needs two verts
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int blocks = num_points / 64;
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uint32_t mask = (1 << blocks) - 1;
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int block_ind;
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for (block_ind = 0; block_ind <= 32 - blocks; block_ind++) {
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if (!(allocated_blocks & mask)) {
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break;
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}
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mask <<= 1;
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}
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if (allocated_blocks & mask) {
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return nullent;
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}
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allocated_blocks |= mask;
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r_tsystem.numparticles = allocated_blocks;
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uint32_t trail = ECS_NewEntity (trails_system.reg);
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pointset_t pointset = {
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.base = block_ind * 64,
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.count = num_points,
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};
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Ent_SetComponent (trail, trails_system.base + trails_pointset,
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trails_system.reg, &pointset);
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for (uint32_t i = 0; i < pointset.count; i++) {
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static float bary[] = {0, 0, 1, 0, 0, 1, 0, 0};
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auto p = trail_point_buffer + pointset.base + i;
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*p = (trailpnt_t) {
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.pos = start,
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.colora = { 0xc0, 0xa0, 0x60, 0x80 },
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.colorb = { 0x30, 0x30, 0x20, 0x00 },
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.trailid = trail,
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.live = 10,
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};
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p->pos[3] = i & 1 ? 1 : -1;
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VectorCopy (bary + i % 3, p->bary);
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};
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return trail;
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}
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void
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R_Trail_Update (psystem_t *system, uint32_t trailid, vec4f_t pos)
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{
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pointset_t *p = Ent_GetComponent (trailid,
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trails_system.base + trails_pointset,
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trails_system.reg);
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trailpnt_t *points = trail_point_buffer + p->base;
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pos[3] = -1;
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vec4f_t dist = pos - points[4].pos;
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vec4f_t prev1 = points[2].pos;
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vec4f_t prev2 = points[3].pos;
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points[2].pos = pos;
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pos[3] = 1;
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points[3].pos = pos;
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points[0].pos = points[2].pos + dist;
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points[1].pos = points[3].pos + dist;
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float len = sqrt (dotf (dist, dist)[0]);
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if (len > 16) {
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for (uint32_t i = 4; i < p->count; i += 2) {
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vec4f_t t1 = points[i + 0].pos;
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vec4f_t t2 = points[i + 1].pos;
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points[i + 0].pos = prev1;
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points[i + 1].pos = prev2;
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prev1 = t1;
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prev2 = t2;
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points[i + 0].pathoffset = len;
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points[i + 1].pathoffset = len;
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if (i < p->count - 2) {
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dist = points[i + 2].pos - points[i + 0].pos;
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len = sqrt (dotf (dist, dist)[0]);
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}
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}
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} else {
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for (uint32_t i = 4; i < p->count; i += 2) {
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points[i + 0].pathoffset = len;
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points[i + 1].pathoffset = len;
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if (i < p->count - 2) {
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dist = points[i + 2].pos - points[i + 0].pos;
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len = sqrt (dotf (dist, dist)[0]);
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}
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}
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}
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}
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void
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R_Trail_Destroy (psystem_t *system, uint32_t trailid)
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{
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ECS_DelEntity (trails_system.reg, trailid);
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}
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void
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R_ClearTrails (void)
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{
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auto reg = trails_system.reg;
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for (uint32_t i = 0; i < reg->num_entities; i++) {
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uint32_t ent = reg->entities[i];
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uint32_t ind = Ent_Index (ent);
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if (ind == i) {
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ECS_DelEntity (reg, ent);
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}
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}
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}
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void
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R_RunTrails (float dT)
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{
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}
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void
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R_Trails_Init_Cvars (void)
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{
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Sys_Printf ("R_Trails_Init_Cvars\n");
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}
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static void
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trails_shutdown (void *data)
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{
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Sys_Printf ("trails_shutdown\n");
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ECS_DelRegistry (trails_system.reg);
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Sys_Free (trail_point_buffer, trail_point_buffer_size);
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}
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void
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R_Trails_Init (void)
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{
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Sys_Printf ("R_Trails_Init\n");
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Sys_RegisterShutdown (trails_shutdown, 0);
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auto reg = ECS_NewRegistry ("r_trails");
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trails_system.reg = reg;
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trails_system.base = ECS_RegisterComponents (reg, trails_components,
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trails_comp_count);
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ECS_CreateComponentPools (reg);
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trail_point_count = 32*64;
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trail_point_buffer_size = trail_point_count * sizeof (trailpnt_t);
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trail_point_buffer = Sys_Alloc (trail_point_buffer_size);
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r_tsystem = (psystem_t) {
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.maxparticles = trail_point_count,
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.particles = (particle_t *) trail_point_buffer,
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.partparams = 0,//FIXME
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.partramps = 0,//FIXME
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};
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}
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