quakeforge/libs/console
Bill Currie 35eec0b2e5 [ecs] Implement hierarchies as components
The main goal of this change was to make it easier to tell when a
hierarchy has been deleted, but as a side benefit, it got rid of the use
of PR_RESMAP. Also, it's easy to track the number of hierarchies.

Unfortunately, it showed how brittle the component side of the ECS is
(scene and canvas registries assumed their components were the first (no
long the case), thus the sweeping changes).

Centerprint doesn't work (but it hasn't for a while).
2024-01-02 16:38:01 +09:00
..
test Implement clang support 2023-08-11 14:25:01 +09:00
bi_inputline.c [console] Clean up bitrot surrounding inputline 2023-12-21 10:27:47 +09:00
buffer.c [console] Add a function to clear the scroll-back buffer 2022-09-20 12:14:01 +09:00
cl_debug.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00
client.c [console] Clean up bitrot surrounding inputline 2023-12-21 10:27:47 +09:00
complete.c [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00
console.c [console] Provide control of cursor visibility 2023-06-30 14:57:04 +09:00
filelist.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
list.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makemodule.am [console] Start work on a debug UI 2023-07-01 20:00:26 +09:00
menu.c [console] Start work on a debug UI 2023-07-01 20:00:26 +09:00
server.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00