quakeforge/libs/gamecode
Bill Currie 35c9d6ee38 Make pr_obcode.c mostly thread safe
Its public data is all read-only, and once set up, its private data is
too (just don't call init in multiple threads).
2020-02-26 01:20:28 +09:00
..
Makefile.am Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
pr_builtins.c Make a bunch of count things positive-only 2020-02-25 21:23:13 +09:00
pr_debug.c Make a bunch of count things positive-only 2020-02-25 21:23:13 +09:00
pr_edict.c Allow progs num_edicts and reserved_edicts to be null 2020-02-25 15:00:33 +09:00
pr_exec.c Improve handling of pr_argc 2020-02-25 17:36:29 +09:00
pr_load.c Make a bunch of count things positive-only 2020-02-25 21:23:13 +09:00
pr_opcode.c Make pr_obcode.c mostly thread safe 2020-02-26 01:20:28 +09:00
pr_parse.c Improve handling of pr_argc 2020-02-25 17:36:29 +09:00
pr_resolve.c Allow nested use of PR_SaveParams() 2020-02-25 14:30:26 +09:00
pr_resource.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_strings.c Make progs string resources management private 2020-02-25 00:23:08 +09:00
pr_zone.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00