quakeforge/libs/gamecode
Bill Currie 34e3ac1468 Fix jumpb's operand types.
Aliasing the jump table to an integer broke statement_get_targetlist with
the new alias def handling, and was really wrong anyway. I probably did
that due to being fed up with things and wanting to get qfcc working again
rather than spending time getting jumpb right.
2012-12-05 22:20:55 +09:00
..
Makefile.am Link QFgamecode directly into QFruamoko. 2012-02-13 15:05:31 +09:00
pr_builtins.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_debug.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_edict.c Dump a stack trace when running out of edicts. 2012-07-18 10:30:58 +09:00
pr_exec.c Add improved memory checking to progs. 2012-11-19 20:03:21 +09:00
pr_load.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_opcode.c Fix jumpb's operand types. 2012-12-05 22:20:55 +09:00
pr_parse.c Delay the "too many entities" check. 2012-07-09 15:07:34 +09:00
pr_resolve.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
pr_resource.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_strings.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_zone.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00