quakeforge/include/QF/Vulkan/qf_alias.h
Bill Currie bb6c6963d2 [model] Clean up the globals around model loading
Covers only the generic load code (alias etc to follow), but this should
take care of a lot of issues in the future.
2021-02-01 14:39:00 +09:00

123 lines
3.3 KiB
C

/*
qf_alias.h
Vulkan specific brush model stuff
Copyright (C) 2012 Bill Currie <bill@taniwha.org>
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2012/1/7
Date: 2021/1/18
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __QF_Vulkan_qf_alias_h
#define __QF_Vulkan_qf_alias_h
#include "QF/darray.h"
#include "QF/model.h"
#include "QF/modelgen.h"
#include "QF/Vulkan/qf_vid.h"
typedef struct aliasskin_s {
struct qfv_tex_s *tex;
struct qfv_tex_s *glow;
struct qfv_tex_s *colora;
struct qfv_tex_s *colorb;
} aliasskin_t;
typedef struct aliasvrt_s {
float vertex[4];
float normal[4];
} aliasvrt_t;
typedef struct aliasuv_s {
float u, v;
} aliasuv_t;
typedef struct qfv_alias_mesh_s {
VkBuffer vertex_buffer;
VkBuffer uv_buffer;
VkBuffer index_buffer;
VkDeviceMemory memory;
} qfv_alias_mesh_t;
typedef struct qfv_light_s {
vec3_t color;
float dist;
vec3_t position;
int type;
vec3_t direction;
float cone;
} qfv_light_t;
#define ALIAS_LIGHTS 8
typedef struct qfv_light_buffer_s {
int light_count;
qfv_light_t lights[ALIAS_LIGHTS] __attribute__((aligned(16)));
} qfv_light_buffer_t;
#define ALIAS_BUFFER_INFOS 2
#define ALIAS_IMAGE_INFOS 4
typedef struct aliasframe_s {
VkCommandBuffer cmd;
VkDescriptorBufferInfo bufferInfo[ALIAS_BUFFER_INFOS];
VkDescriptorImageInfo imageInfo[ALIAS_IMAGE_INFOS];
VkWriteDescriptorSet descriptors[ALIAS_BUFFER_INFOS + ALIAS_IMAGE_INFOS];
qfv_light_buffer_t *lights;
VkBuffer light_buffer;
} aliasframe_t;
typedef struct aliasframeset_s
DARRAY_TYPE (aliasframe_t) aliasframeset_t;
typedef struct aliasctx_s {
aliasframeset_t frames;
VkPipeline pipeline;
VkPipelineLayout layout;
VkSampler sampler;
VkDeviceMemory light_memory;
} aliasctx_t;
struct vulkan_ctx_s;
struct entity_s;
void *Vulkan_Mod_LoadSkin (model_t *mod, byte *skin, int skinsize, int snum,
int gnum, qboolean group,
maliasskindesc_t *skindesc,
struct vulkan_ctx_s *ctx);
void Vulkan_Mod_FinalizeAliasModel (model_t *m, aliashdr_t *hdr,
struct vulkan_ctx_s *ctx);
void Vulkan_Mod_LoadExternalSkins (model_t *mod, struct vulkan_ctx_s *ctx);
void Vulkan_Mod_MakeAliasModelDisplayLists (model_t *mod, aliashdr_t *hdr,
void *_m, int _s, int extra,
struct vulkan_ctx_s *ctx);
void Vulkan_AliasBegin (struct vulkan_ctx_s *ctx);
void Vulkan_DrawAlias (struct entity_s *ent, struct vulkan_ctx_s *ctx);
void Vulkan_AliasEnd (struct vulkan_ctx_s *ctx);
void Vulkan_Alias_Init (struct vulkan_ctx_s *ctx);
void Vulkan_Alias_Shutdown (struct vulkan_ctx_s *ctx);
#endif//__QF_Vulkan_qf_alias_h