mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
b7947b48a5
Too many places to keep up to date.
27 lines
589 B
GLSL
27 lines
589 B
GLSL
#version 450
|
|
#extension GL_GOOGLE_include_directive : enable
|
|
|
|
layout (set = 0, binding = 0) uniform
|
|
#include "matrices.h"
|
|
;
|
|
/** Vertex position.
|
|
|
|
x, y, s, t
|
|
|
|
\a vertex provides the onscreen location at which to draw the icon
|
|
(\a x, \a y) and texture coordinate for the icon (\a s=z, \a t=w).
|
|
*/
|
|
layout (location = 0) in vec2 vertex;
|
|
layout (location = 1) in vec2 uv;
|
|
layout (location = 2) in vec4 vcolor;
|
|
|
|
layout (location = 0) out vec2 st;
|
|
layout (location = 1) out vec4 color;
|
|
|
|
void
|
|
main (void)
|
|
{
|
|
gl_Position = Projection2d * vec4 (vertex.xy, 0.0, 1.0);
|
|
st = uv;
|
|
color = vcolor;
|
|
}
|