No description
Find a file
2010-11-28 11:18:07 +09:00
config.d get --disable-optimize and --disable-debug working again 2010-08-20 11:31:59 +09:00
debian Update the build dependencies. 2010-11-16 00:59:52 +09:00
doc Some basic documentation on the QuakeForge file system. 2010-11-27 20:56:32 +09:00
hw ignore stuff 2010-08-07 10:42:09 +00:00
include Add and used SYS_VID for video/targets masked prints. 2010-11-27 08:48:00 +09:00
libs Reimplement Qgets using Qgetc. 2010-11-28 11:18:07 +09:00
m4 remove ao.m4 :) 2007-03-27 07:20:26 +00:00
nq Tweak server connection handling. 2010-11-27 07:27:59 +09:00
pkg-config add pkg-config file for qfcc 2007-04-09 00:52:36 +00:00
qtv Protocol 666/large map support from FitzQuake. 2010-11-26 16:20:05 +09:00
qw FiztQuake's lerping system. 2010-11-26 16:20:05 +09:00
RPM ignore stuff 2010-08-07 10:42:09 +00:00
ruamoko Break out all the classes into their own files. 2010-11-24 17:01:19 +09:00
tools Source formatting. 2010-11-24 17:01:18 +09:00
vc2005 zixthree's Microsoft Visual C++ 2005 Express Support 2010-11-21 15:29:57 +09:00
vc2008 win32 fixes and vc2008 build files from phrosty 2010-03-12 10:51:07 +00:00
.gitignore ignore all generated files in pkg-config 2010-08-20 14:35:53 +09:00
bootstrap Make bootstrap clean a little smarter. 2010-11-24 15:47:33 +09:00
configure.ac Get qf debian stable compatible again. 2010-11-16 00:59:58 +09:00
COPYING initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
INSTALL Doc/boostrap tweaks. 2010-10-10 10:05:01 +09:00
Makefile.am regularize the changelog rule, make it work for out-of-tree. 2010-08-23 03:43:05 -04:00
NEWS audit the usage of "only" 2010-01-13 06:42:26 +00:00
README.cygwin audit the usage of "only" 2010-01-13 06:42:26 +00:00
TODO must remember to nuke MAX_STATIC_ENTITIES 2007-10-09 10:29:40 +00:00

This file gives instruction for compiling QF with cygwin to run in MS Windows(R).

DISCLAIMER: Use at your own risk, NO WARRANTY of any kind. NO GUARANTEE of correctness or usability.

If you have problems with these instructions please let me know.

email: wildcode@users.sourceforge.net
IRC: irc.xiph.org #quakeforge
==========================================================================

WARNING: This is not intended for inexperienced users, binaries are available on request.

         QuakeForge may take several hours from bootstrap to the completion
         of make install on some systems

To build win32(mingw) QuakeForge bins you will need to download and install cygwin, and the Microsoft DirectX SDK. Cygwin can be found at http://www.cygwin.org

Once cygwin is installed along with the appropriate developement modules, copy dinput.h from the DirectX SDK and place it in /usr/include/w32api/

If you want to use DirectSound also copy dsound.h to the same spot.

in the quakeforge source dir, within cygwin, type
./bootstrap
./configure --host=i386-mingw32 --build=i386-cygwin --target=i386-mingw32 --program-prefix= --with-static-plugins --disable-shared --disable-oss --disable-vorbis --disable-Werror --enable-optimize --enable-asmopt --disable-debug --enable-zlib
make
make install

--disable-Werror is needed as some versions of the DX SDK are buggy.

Go to the /usr/local/bin directory and copy the qw-* and nq-* files to your dos
quake dir

Let us know how it works for you.

NOTE: At the time of writing qw-server.exe was not working correctly. Please refrain from using it unless you are willing to fix it.

Special Note: QuakeForge supplies only our own version of the programs for Quake. To get the game data, you still need to have purchased Quake or get the shareware version from Id Software.

Chris Ison (WildCode) for QuakeForge
March 11, 2003