quakeforge/qw
Bill Currie 33d768ba73 Get nq and qw sv_phys.c mostly into sync.
nq's SV_CheckVelocity will be a little different (spherical rather than
cubical), but sv_maxvelocity defaults high enough for it to not matter to
most players. It might even improve play.

The remaining differences need some careful thought before the physics
merge is done.
2010-12-08 18:14:40 +09:00
..
include Dynamic entity allocation. Unlimited static entities. 2010-12-03 21:01:52 +09:00
source Get nq and qw sv_phys.c mostly into sync. 2010-12-08 18:14:40 +09:00
Makefile.am move the make dist stuff to the top level Makefile.am and get make dist to 2001-04-18 07:18:54 +00:00