mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-11 07:42:18 +00:00
33d768ba73
nq's SV_CheckVelocity will be a little different (spherical rather than cubical), but sv_maxvelocity defaults high enough for it to not matter to most players. It might even improve play. The remaining differences need some careful thought before the physics merge is done. |
||
---|---|---|
.. | ||
include | ||
source | ||
Makefile.am |