quakeforge/qw/include
2001-05-20 20:38:51 +00:00
..
.gitignore
bothdefs.h sw_rmain.c is now client and chase clean. 2001-05-20 20:38:51 +00:00
cl_cam.h
cl_demo.h
cl_ents.h First pass at updating nq particles. Compiles. Crashes. Taniwha wanted a look. Flee in terror. 2001-05-09 05:41:34 +00:00
cl_input.h getting closer to building the vid libs. 2001-04-15 07:18:04 +00:00
cl_main.h move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken, 2001-05-20 05:42:52 +00:00
cl_parse.h
cl_pred.h
cl_skin.h split out the qw client specific skin code from skin.c 2001-05-11 22:47:15 +00:00
cl_slist.h alpha code for master server queries 2001-04-03 05:48:24 +00:00
cl_tent.h r_efrag.c no longer relies on cl*.h 2001-05-20 02:39:56 +00:00
client.h move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken, 2001-05-20 05:42:52 +00:00
game.h merge and move quakefs.c into libQFutil where it belongs. at long last 2001-03-30 00:44:35 +00:00
host.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
Makefile.am *meld* 2001-05-10 17:26:03 +00:00
msg_ucmd.h
net.h qtypes.h: 2001-03-28 17:17:56 +00:00
pmove.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
progdefs.h
protocol.h merge of cl_tents and r_efrag. 2001-05-15 21:34:54 +00:00
server.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
sv_pr_cmds.h
sv_progs.h
world.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00