quakeforge/libs/video/renderer/vulkan/shader
Bill Currie 33575f93d5 [vulkan] Implement deferred lighting for dlights
Static lights are yet to come (so the screen is black most of the time),
but dynamic lights work very nicely (and look very good) despite the
falloff being incorrect.
2021-02-25 15:51:54 +09:00
..
alias.frag [vulkan] Move the shaders into their own directory 2021-02-10 17:43:11 +09:00
alias.vert [vulkan] Add a position buffer to the g-buffer 2021-02-25 13:46:33 +09:00
alias_depth.vert [vulkan] Create shaders for alias deferred rendering 2021-02-17 13:35:19 +09:00
alias_gbuf.frag [vulkan] Add a position buffer to the g-buffer 2021-02-25 13:46:33 +09:00
bsp_depth.vert [vulkan] Convert bsp and draw to deferred 2021-02-19 11:14:54 +09:00
bsp_gbuf.frag [vulkan] Add a position buffer to the g-buffer 2021-02-25 13:46:33 +09:00
bsp_gbuf.geom [vulkan] Add a position buffer to the g-buffer 2021-02-25 13:46:33 +09:00
bsp_gbuf.vert [vulkan] Add a position buffer to the g-buffer 2021-02-25 13:46:33 +09:00
bsp_sky.frag [vulkan] Fix up commands for deferred rendering 2021-02-23 15:43:02 +09:00
compose.frag [vulkan] Implement lighting and compose passes 2021-02-24 19:58:31 +09:00
lighting.frag [vulkan] Implement deferred lighting for dlights 2021-02-25 15:51:54 +09:00
passthrough.vert [vulkan] Move the shaders into their own directory 2021-02-10 17:43:11 +09:00
pushcolor.frag [vulkan] Move the shaders into their own directory 2021-02-10 17:43:11 +09:00
quakebsp.frag [vulkan] Move the shaders into their own directory 2021-02-10 17:43:11 +09:00
quakebsp.vert [vulkan] Move the shaders into their own directory 2021-02-10 17:43:11 +09:00
twod.frag [vulkan] Move the shaders into their own directory 2021-02-10 17:43:11 +09:00
twod.vert [vulkan] Move the shaders into their own directory 2021-02-10 17:43:11 +09:00