..
alias.frag
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
alias.vert
[vulkan] Add a position buffer to the g-buffer
2021-02-25 13:46:33 +09:00
alias_depth.vert
[vulkan] Create shaders for alias deferred rendering
2021-02-17 13:35:19 +09:00
alias_gbuf.frag
[vulkan] Add a position buffer to the g-buffer
2021-02-25 13:46:33 +09:00
bsp_depth.vert
[vulkan] Convert bsp and draw to deferred
2021-02-19 11:14:54 +09:00
bsp_gbuf.frag
[vulkan] Add a position buffer to the g-buffer
2021-02-25 13:46:33 +09:00
bsp_gbuf.geom
[vulkan] Add a position buffer to the g-buffer
2021-02-25 13:46:33 +09:00
bsp_gbuf.vert
[vulkan] Add a position buffer to the g-buffer
2021-02-25 13:46:33 +09:00
bsp_sky.frag
[vulkan] Fix up commands for deferred rendering
2021-02-23 15:43:02 +09:00
compose.frag
[vulkan] Implement lighting and compose passes
2021-02-24 19:58:31 +09:00
lighting.frag
[vulkan] Implement deferred lighting for dlights
2021-02-25 15:51:54 +09:00
passthrough.vert
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
pushcolor.frag
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
quakebsp.frag
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
quakebsp.vert
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
twod.frag
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00
twod.vert
[vulkan] Move the shaders into their own directory
2021-02-10 17:43:11 +09:00