quakeforge/ruamoko/scheme/Frame.h
Bill Currie 75ec6bf244 Clean out some unnecessary types from the progs engine and clean up the mess.
This is a nasty commit, sorry, but 99% of the commit is interdependent.
2011-01-10 12:25:31 +09:00

18 lines
411 B
Objective-C

#ifndef __Frame_h
#define __Frame_h
#include "SchemeObject.h"
@interface Frame: SchemeObject
{
SchemeObject[][] array;
integer size;
Frame []link;
}
+ (id) newWithSize: (integer) sz link: (Frame []) l;
- (id) initWithSize: (integer) sz link: (Frame []) l;
- (void) set: (integer) index to: (SchemeObject []) o;
- (SchemeObject []) get: (integer) index;
- (Frame []) getLink;
@end
#endif //__FOO_h