mirror of
https://git.code.sf.net/p/quake/quakeforge
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It turns out my complicated plan was just that: complicated. Although there are currently some bugs, the method I used to build the VBO in the first place will work equally well for building the index lists. |
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.. | ||
audio | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
object | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |