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.gitignore
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
bothdefs.h
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sw_rmain.c is now client and chase clean.
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2001-05-20 20:38:51 +00:00 |
cl_cam.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
cl_demo.h
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timeframes patch I made so long ago. use cl_timeframes 1 before
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2001-08-21 05:35:35 +00:00 |
cl_ents.h
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First pass at updating nq particles. Compiles. Crashes. Taniwha wanted a look. Flee in terror.
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2001-05-09 05:41:34 +00:00 |
cl_input.h
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getting closer to building the vid libs.
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2001-04-15 07:18:04 +00:00 |
cl_main.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
cl_parse.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
cl_pred.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
cl_skin.h
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split out the qw client specific skin code from skin.c
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2001-05-11 22:47:15 +00:00 |
cl_slist.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
cl_tent.h
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r_efrag.c no longer relies on cl*.h
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2001-05-20 02:39:56 +00:00 |
client.h
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heh, nor do we need PROGHEADER_CRC
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2001-08-27 21:13:00 +00:00 |
crudefile.h
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Add a set of "crudefile" file io functions. Reads or writes an
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2001-07-22 19:03:26 +00:00 |
game.h
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no header includes cvar.h now
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2001-05-31 03:41:35 +00:00 |
host.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
Makefile.am
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progdefs? where we're going we dont need... progdefs
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2001-08-27 21:09:13 +00:00 |
msg_ucmd.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
net.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
pmove.h
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support arbitrary hulls for players, too
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2001-07-26 21:37:34 +00:00 |
protocol.h
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revert the changes to cl_demo.c as they are a serious (10%) speed hit in qw.
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2001-07-31 07:29:44 +00:00 |
server.h
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progdefs? where we're going we dont need... progdefs
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2001-08-27 21:09:13 +00:00 |
sv_pr_cmds.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
sv_progs.h
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change all the SVFIELD calls to SVtype. this should make the code a little
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2001-08-08 20:28:53 +00:00 |
world.h
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sort-of merge world.h and (mostly: Sys/Con vs SV) world.c this winds up
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2001-08-27 22:16:11 +00:00 |