quakeforge/qw/include
2007-04-19 07:36:12 +00:00
..
.gitignore
cl_cam.h move qw/include/protocol.h to include/qw/protocol.h making life easier 2004-02-21 02:31:22 +00:00
cl_chat.h Added llist.[ch], a set of general-purpose linked list routines. Added 2003-07-18 06:27:26 +00:00
cl_demo.h move qw/include/protocol.h to include/qw/protocol.h making life easier 2004-02-21 02:31:22 +00:00
cl_ents.h
cl_http.h client side of http transfer support (untested) 2007-03-20 14:16:43 +00:00
cl_input.h move qw/include/protocol.h to include/qw/protocol.h making life easier 2004-02-21 02:31:22 +00:00
cl_main.h
cl_parse.h forgot this 2007-03-24 14:20:36 +00:00
cl_pred.h
cl_skin.h
cl_slist.h
cl_tent.h
client.h client side of http transfer support (untested) 2007-03-20 14:16:43 +00:00
crudefile.h
game.h
host.h get rid of some unneeded defines and ifdefs 2003-08-28 23:26:59 +00:00
Makefile.am The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
map_cfg.h break out map_cfg from cl_parse.c so the server can use it too. (at the 2005-06-19 06:29:50 +00:00
server.h MAX_ENTITIES patch from phrosty 2007-04-19 07:36:12 +00:00
sv_demo.h recorder interface to ease writing server state to mvds and qtv. ones this 2005-05-01 09:07:20 +00:00
sv_gib.h
sv_pr_cmds.h rename checkmove to tracebox. This is sort of Matthew T. Atkinson's 2005-04-26 02:52:51 +00:00
sv_pr_cpqw.h cpqw support. set sv_progs_ext to "cpcw" to activate its mapping 2007-04-06 13:59:05 +00:00
sv_pr_qwe.h provide builtin mappings for id (none, really), qf and ktpro/qwe (qw only), 2004-01-06 07:00:39 +00:00
sv_progs.h cpqw support. set sv_progs_ext to "cpcw" to activate its mapping 2007-04-06 13:59:05 +00:00
sv_qtv.h "mvd" stuff now gets streamed to the qtv proxy :) 2005-05-05 07:31:31 +00:00
sv_recorder.h lots of progress, however mvd player deltas are borked atm 2005-05-05 11:46:29 +00:00