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825d8b7a49
Input Mapping Tables are still at the core as they are a good concept, however they include both axis and button mappings, and the size is not hard-coded, but dependent on the known devices. Not much actually works yet (nq segfaults when a key is pressed). |
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.. | ||
bi_gib.c | ||
exp.c | ||
gib_buffer.c | ||
gib_builtin.c | ||
gib_classes.c | ||
gib_execute.c | ||
gib_function.c | ||
gib_handle.c | ||
gib_init.c | ||
gib_keys.c | ||
gib_object.c | ||
gib_parse.c | ||
gib_process.c | ||
gib_regex.c | ||
gib_semantics.c | ||
gib_thread.c | ||
gib_tree.c | ||
gib_vars.c | ||
Makemodule.am | ||
ops.c | ||
regex.c |