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https://git.code.sf.net/p/quake/quakeforge
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8148f256f5
It turned out I needed access to the physical device from a buffer object, so rather than storing the vulkan logical device directly in buffer (and other) objects, store the qfv logical device.
17 lines
459 B
C
17 lines
459 B
C
#ifndef __QF_Vulkan_swapchain_h
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#define __QF_Vulkan_swapchain_h
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typedef struct qfv_swapchain_s {
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struct qfv_device_s *device;
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VkSurfaceKHR surface;
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VkSwapchainKHR swapchain;
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int32_t numImages;
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VkImage *images;
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} qfv_swapchain_t;
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struct vulkan_ctx_s;
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qfv_swapchain_t *QFV_CreateSwapchain (struct vulkan_ctx_s *ctx,
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VkSwapchainKHR old_swapchain);
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void QFV_DestroySwapchain (qfv_swapchain_t *swapchain);
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#endif//__QF_Vulkan_swapchain_h
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